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uint is a built-in unsigned integer type in Go whose size is determined strictly by the target compilation architecture (GOARCH). It represents non-negative whole numbers and is allocated as either 32 bits (e.g., on GOARCH=386 or arm) or 64 bits (e.g., on GOARCH=amd64 or arm64). This size is fixed during compilation, regardless of the host system compiling the code or the operating system executing the resulting binary.
Technical Specifications
- Memory Footprint: 4 bytes (32-bit) or 8 bytes (64-bit).
- Value Range (32-bit):
0to4,294,967,295() - Value Range (64-bit):
0to18,446,744,073,709,551,615() - Zero Value:
0
Type System Behavior
Go enforces strict typing.uint is an entirely distinct type from explicitly sized unsigned integers (uint32, uint64) and signed integers (int). Even on a 64-bit architecture where uint and uint64 share the exact same memory footprint and range, the compiler treats them as separate types. Implicit type coercion is strictly prohibited.
Syntax and Operations
Declaration and Initialization
Type Conversion
Becauseuint is a distinct type, operations involving other integer types require explicit type conversion.
Determining Architecture Size at Compile Time
You can programmatically reference the bit size ofuint for the target architecture using the standard library’s math/bits package. This value is evaluated during compilation, not at runtime.
Overflow Behavior
Like all fixed-size integer types in Go,uint wraps around upon overflow or underflow.
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